Tuesday, 28 June 2011

The Northern Cavern (in progress)

Been working on and off on this image the last 2 days. I think I'm going to re-work into it and decide whether I want to keep the cavern entrance on the right handside. Hmm. Play around I think! Also, i want to know why I have colour loss when I upload an image onto the Internet. The image I have, when viewed in PhotoShop and Windows Photo Viewer, is a darker and has a stronger contrast on the mountain cliffs. Upload it onto here and it's lost! Damn technology.

UPDATE: Version2

Still haven't cracked the problem of why I'm getting 'washy' colours when uploading onto the Internet. I know it's to do with RGB vs sRGB but I'm not winning the battle. Anyway, moving on now!

Wednesday, 22 June 2011

"See I like makin' love myself. And I can make love for about three minutes! I do about three minutes of serious f*ckin', then I need eight hours sleep! And a bowl of Wheaties! "

Hi all! I been trying some new methods of painting to 'mature' my art style and make my images look more painterly. So it might be a while before a come back with something new as trying this process looks as though it may take its time. Trial and error, right? Anyway here's a painting I did this morning for you to enjoy for now.
Think I'm starting to get the hang of this portrait malarky! I know I need to do more environments, but I just love doing this. Anyway, time to behave and move on. I've got a plan and need to stick to it!

This painting is based on a screen grab from Richard Pryor: Live in Concert, made in 1979

Saturday, 18 June 2011

Mass Effect 3 Competition

I'm entering a competition on CGFeedback.com where you get the chance to design a character to appear in the new Mass Effect game. Being quite a large fan of the franchise, I started foaming at the mouth thinking about this massive opportunity and I very quickly started working on it. Here's some of the pieces nearing the end for the character I've done. Click on the link below to visit the forum to see my work as well as the other entries.


Oh, and thanks to Neil Thompson, the Art Director at Bioware who encouraged me to enter this competition. Cheers Neil!